Sunday, August 7, 2016

New Amiga Game

I didn't get much done program wise and worked a bit on my movie I don't have much to show.


There is a new Amiga game that has just come out and it's free to download. Dan Wood over at gives a bit of a review.


Friday, August 5, 2016

Fighting The Good Fight!

Looked up "silly" on the Internet. Was not disappointed.
The struggle is real my friend! Okay, just kidding.

That aside I got a bit of work done on the game today. Unfortunately it's a bit of underlying stuff so their is really nothing to show. It looks exactly like the image I uploaded yesterday when run so have a look at that if you want to see what it looks like today. Instead I'll find something silly to upload.

Today's work was making a texture class to wrap images I load up into it. The class handles rendering and will return the width and the height of a loaded image.

Thursday, August 4, 2016

Step By Step

Updated "retro style" graphics but not final at all.
Today it didn't seem like I got much done today but I actually got more than I thought I would.

Aside from the new graphic I made for the temporary title screen, I created a timer class so I could control the frame rate of the game. The game now runs as fast as it can but updates the screen ~60 times a second. I'm not sure if I will keep this as some people have displays that refresh at higher frequencies than 60 hertz. Some people are up in the 120 range and beyond.